GAME SPACES / SYSTEMS / EXPERIENCESPORTFOLIO — SELECTED WORK

Lucas Feng.

Game & Level Designer

3D Environment Artist
Procedural / AI-Assisted Design Researcher

I design game spaces, systems, and tools that connect designer intent with player experience.

Explore my work
Level Design3D Environment ArtProcedural DesignAI-assisted Design Tools
02 / FURTHER EXPLORATIONS

Additional Work01

Environments
and asset studies.
Wide sci-fi workshop view with a workbench, storage props, overhead lighting, and illuminated doorway.
Environment Art
3D EnvironmentModular AssetsGame Art
DESIGN WITH INTENT

At the intersection of
spaces, systems, and play.

A little about me